Why e-Learning?

At the Construction Library we pride ourselves on delivering specialist construction modules that use audio, video, on-screen tutors and animation – which all help to make the learning interactive.

To do this we employ a team of trusted contractors to develop the filming, voiceovers and branding so that it is a simple process for you. By using animation on slides and also blending on screen animation with real film footage we are able to help explain technical issues quickly and easily.

We use professional voiceover artists to suit a clients needs whose voice may be familiar to you and which provide re-assurance and confidence to the learners.

Tell us what you want and we'll deliver it for you. If you are unsure of what you want we can provide a wide range of example slides and modules to help you.

 

Construction Library - E-Learning
Why e-learning?
More Information

Many people like the idea of e-learning but are not sure what it means.

E-learning is electronically delivered teaching and learning and may be delivered within a traditional 'classroom' environment or via distance learning. The technical content and format are essential to making the learning experience a success.

This can actually be via web-based learning, CD/DVDs, intranet/extranet etc., with virtual tutorial support available through webinars, video conferences, combined with some or all of the above.

 
What e-learning is not
elearning

E-learning can be very successful if it is delivered well, but unsuccessful if delivered badly.

E-learning should not be a re-badging process of traditionally delivered materials. Instead, it requires a new approach to delivery. Some training organisations offer that are badged as e-learning when in fact they are simply repackaged versions of traditional learning material.

Successful e-learning
Successful e-learningTo ensure that e-learning is successful for both individuals and companies we recommend:
  • Highly motivated learners and supportive employers.
  • The learner takes responsibility for their own self development.
  • That content takes priority over the technology
  • Modules are engaging, experimental and interactive
  • Modules are designed for the learner
  • Regular discussions with clients during the development of custom modules.